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Hyperspace
Hyperspace’s map tiles are stretched hexagons: two long edges top and bottom, four short ones at the points. A shell holds each tile flat and locks it to its neighbours, so the map stays together on the table.
Home / Games
Hyperspace’s map tiles are stretched hexagons: two long edges top and bottom, four short ones at the points. A shell holds each tile flat and locks it to its neighbours, so the map stays together on the table.